Structure::Discussion
An examination of the fifteen elements defined in Structure shows that (1) many different types of processes can be defined by these fifteen elements. These would include history, archaeology, psychology, sociology, mathematics and physics, as well as other disciplines, in addition to the examples given on the previous page. (2) The current economic system includes "money" as a resource, alhough this is not needed, according to the system defined here, providing the needs of the participants are met and the closed loop system on this planet is not overburdened. (3) The "loop" contains five parameters, exactly one third of the fifteen named. This approximates the average eight hour work day which is also a third of the 24 hour day.
(4) If the husband-wife team are viewed as "workers" in the scheme of life to procreate and raise a child or children, it becomes evident that, without proper support (the other 14 paramenters), life can easily become a strain for them. Currently, they are expected to fulfill many--if not all--of the roles defined here. (5) From (3) it can be seen that the ten parameters external to "The Loop" would be needed in each participants life to support the work they do "in the loop". As an example, humour is a recognized movie genre and dates as far back as the Laurel and Hardy shows, which were black and white movies without sound. Comic relief is needed to offset the seriousness and focused attention required to perform tasks at their optimal level.
(6) The conscious actor (usually a human being) has a will which is defined here as being free. Therefore they could decide not to come into work in the morning, perform their task poorly or lag behind others. Conversely, they could be consistent, do what is asked of them and never miss a day off work. From a systems design perspective, this inconsistency is a problem. It is understandable why the worker is being replaced by a machine in an automotive factory, for instance. However, the very qualities which make any one human unpredictable allows them to do things that a machine cannot, such as being creative or responding to a situation never encountered before. However, some machines are catching up or may have surpassed humans in abilities previously considered to be their's alone.